As characters get settled into The Grove Quarter of Old Port, we want everyone to have space to set up and make this new town feel like home.
But we still want to maintain the Community Center as an open and neutral space where all characters, no matter their affiliations, can gather freely.
Our solution… Opening up cabins on the “boys side” of camp for what we will be calling: Character Setup Spaces!
If you’re interested in setting up a faith center, hospital, research center/library, bar, or any other town staple you can think of, this is the post for you!
These spaces will be available for free, but will need to be reserved in advance so that we can coordinate with our campsite; and provide a more equal opportunity for those who can’t always get to site first to “claim” a space.
Character setup space reservations will be added to our store as a free add on option, when registration tickets and build go up before each event.
Policies for Reserving and setting up In character spaces:
- Reserving An In Character Space: Building reservations will be first come first serve every month. You are welcome to reserve the same space each month, but reserving an in character setup space one month does not guarantee you the same, or any, building in following months.
If you and someone else would like to swap your reserved buildings, please email dystopiarisingmass@gmail.com ahead of the event, so we can label them properly during set up.
- Reservation Limit: To allow as many people as possible the opportunity to set up in character spaces; there is a limit of 1 building reservation per person.
- Amenities & Resources: These buildings will have the same conditions as the sleeping cabins. They are all open air, with no direct electricity— and we cannot guarantee that we will be able to provide power to these spaces. Individuals are welcome to bring their own solar or generator power for their setup spaces.
- How The Space Can Be Used: All character setup spaces will need to remain open and accessible to all Players throughout the whole weekend, like the Community Center— however, you are welcome to utilize the character setup spaces for group and other character initiatives (faith chapel, lounge, bar, etc). These spaces do not need to remain neutral or unaffiliated.
- Setup Restrictions: Inline with our site’s safety and fire requirements, there can be no flame based appliances. Electrical cooking appliances are ok (please make sure to clean up any food trash to prevent animal visitors).
Live fire cooking appliances (grills, campfires, etc) are not permitted in/around these buildings, and must remain on cement per the site’s fire safety policy.
Smoking (hookah, cigarettes, etc) is not permitted in any of these buildings.
- Sleeping In Character Setup Spaces: These Character Setup Spaces aren’t intended to be private sleeping cabins (stay tuned after our May game for an announcement about that!).
However, if you choose to sleep in the building you’ve reserved, please keep in mind that it will still need to remain accessible throughout the whole weekend to all players, no matter the time or day.
For example: If you set up a bar or hospital in the front section of a long building; and choose to sleep in the back section— You can “close” the bar service for the night and go to bed, but other players may still come and go to RP and utilize the space no matter the time of night.
- Wasteland: A lot of work goes into the creation of these spaces, and we want everyone to feel like they have say over the experience they have and engage with at game. All character setup spaces will, by default, not count as Wasteland; however these buildings can opt into being wasteland.
To do so, the individual who reserved the space may come to Ops and register their space as Wasteland, where they will get added to the list and given a Wasteland sign to hang on the door.
As with non wasteland cabins, non wasteland character setup spaces are still subject to standard CvC and gameplay rules. While they will also not be targeted by wasteland only threats/mods, these spaces are still subject to passing mods and standard combat— the same as the Community Center.
- Cleanup: As of now, all reserved character setup spaces will be considered personal cleanup. Camp cleanup will include a survey of any trash in the areas outside of the cabins; but the breakdown, packing, and cleanup of all character setup spaces will be personal cleanup.