Local Policies
These are the policies that our chapter has put in play for our events. Some of these are small modifications to gameplay, while others involve safety or cross-chapter play.
These policies only apply to Massachusetts events - when visiting other chapters, they will have their own set of policies.
Updated: 4/25/23
New characters may utilize their starting build to purchase up to 1 skill before entering play
Starter Equipment may not be augmented.
Certain Local items from the New Jersey, Pennsylvania, and New York chapters may be used at Massachusetts. Please view the list of pre-approved items at the post office; or check in with a director before the event so they can approve and be aware of what is in play.
Players may choose to alter the roleplay of any fracture, or drop any number of fractures, at the start or end of a Massachusetts event. This is to ensure that players do not have to continue to roleplay a fracture that has become uncomfortable for them.
Players may use agricultural skills outside of a designated agricultural zone so long as they are engaging in active roleplay with an area of real-life vegetation. Plants without leaves in winter are okay.
In severe heat, armor coverage minimums may be reduced for the duration of a particular event. This will be announced before the event and during opening announcements should it occur.
Basic Medical, as written, does not tell you the number of fractures a patient has, only if they are fractured. Users of Basic Medical should only ask “are you fractured?” and should expect only “Yes/No” answers.
Once per event during hot months; players may take a shower, at the end of which they will have their mind pool fully refreshed. This will be announced before the event and during opening announcements should it occur.
To start a player society at DRMA, you must have at least 5 local (ie. MA based) characters.